To Steal the World
Safety. Wealth. Respect. Tahl wants nothing else.
Uncertainty. Poverty. Scorn. After being expelled from the Mage Academy, these are all he has.
The thieves guild, ruled by a hidden master, offers everything he craves: Security, power, and prestige. But they want fame, not a nobody like Tahl.
He’s determined to prove them wrong. All he needs is one night. One heist. One chance to prove his worth.
After all, impossible feats are how legends are born.
To Steal the Crown
After the impossible heist that put ex-mage Tahl on the map and put the name of the Ghost on the lips of everyone in Orrad, he disappeared. Without a guild to keep thieves organized, the city is consumed by fear, and a never-ending stream of false Ghosts swing from the gallows.
Determined to draw a new guild from the ashes of Bahar Eseri’s empire, Tahl plans to stage his return at the height of the city’s unrest. To prove his identity and claim to the name of Ghost, he must pull off the greatest heist the Westkings have ever known—again.
The emperor himself.
To Steal the Queen
If a single thing goes wrong, this heist could be his last.
Even thieves have loyalties, so when Tahl—the legendary Ghost of Orrad—discovers someone has been stealing from the sweet old woman who once offered him shelter, he’s determined to set things right.
When his personal mission leads to an accidental kidnapping, it draws the attention of Orrad’s queen, who has an interesting proposition: a job for the Ghost. Tahl knows it could be a trap, but with a reward that rivals a king’s ransom, it might be worth the risk—or it might just get him killed.
To Steal the Queen is a full length novel and the final adventure in the Westkings Heist trilogy.