A Fable of Guardians and Glory is a stand-alone fantasy adventure set in the Dungeons and Legends multi-author series. Inspired by Cinderella, this story is perfect for readers who enjoy video games like Final Fantasy 8, films like Studio Ghibli’s Castle in the Sky, and anime like The Vision of Escaflowne.

Quest objective: Reach the Abyss, find the rogue mages, and end the war.
Tempest doesn’t belong on the battlefield. As the general’s daughter, she should be perched safely in the Bastion, watching the world at war. But the monsters flowing from the Abyss already destroyed her family, and she refuses to lose anyone else. Her strange magic promises an end to the conflict, if she can just reach the bottom of the Abyss and set her power free.
Seiche knows nothing but the mines and the war they fuel. As a digger, his only concern should be locating ley lines to sustain the Bastion’s magic-powered weapons. But he’s a soldier, too, and when Tempest’s unexpected presence on the battlefield sends things sideways, he’s bound by duty and honor to protect her—and when they’re cut off from the rest of the army, her mission may get them both killed.
Their one chance at survival is the only thing that will end the to reach the bottom before the next blood moon, when the next wave of monsters spawn. Yet as they venture into the Abyss and battle their growing attraction, they uncover one truth about the rogue mages and the mana-beasts they command…
Everyone is lying, and one wrong move might end them all.
